EE + CS · WSU Honors · Pullman, WA

Jace Dunn

Interested in embedded systems, control electronics, and developing firmware. Summer 2026 automation intern at Talos Engineering. Between semesters, building a TVC rocket.

SEEKING :: summer 2027 avionics internships

NOW :: fall semester · Arkangel 1 resumes over winter break

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01 / about

Undergrad at Washington State, double-majoring in computer science and electrical engineering through the Honors College. Graduating Dec 2027.

I want to work in avionics as an embedded engineer, where I can combine my hardware and low-level programming experience.

Recent :: DeVlieg Undergraduate Research Award · Edmund O. Schweitzer III Scholarship · Frederic P. Emery EECS Award · Gary Steele EECS Award · University Achievement Award · Honors College Academic Award · President's Honor Roll · SURCA Presenter

  • Python
  • C
  • C++
  • Rust
  • MATLAB
  • Verilog
  • ARM Assembly
  • MIPS Assembly
  • STM32
  • Arduino
  • Zynq
  • PCB Design
  • LTspice
  • FPGA (Vitis)
  • Xilinx
  • Allen-Bradley PLCs
  • RSLogix5000
  • Linux

Where I've worked.

  1. Summer 2026

    Automation Engineer Intern

    Talos Engineering

    PLC & HMI programming on Allen-Bradley / FactoryTalk across water treatment, energy, food processing & manufacturing. Ran FAT/SAT checks, delivered a client change order, and prepped for onsite controls work.

  2. 2025 – 2026

    Undergraduate Research Assistant

    HYPER, Hydrogen Properties for Energy Research

    Replaced a LabVIEW stack with a custom Python backend + GUI unifying Alicat, Lake Shore, and NI-DAQ hardware across three cryogenic hydrogen test systems. Eliminated $15k/yr in licensing.

  3. 2024 – 2026

    Bioreactor Control Systems Developer

    Kuang Biotechnology Research Group

    End-to-end hardware + firmware for a custom bioreactor: pH probe signal conditioning to ±0.02 pH, PCB design, fault-detection & fail-safe logic, hardware integration.

  4. 2025

    Teaching Assistant

    WSU, Thermodynamics & Computer Architecture

    Graded weekly assignments, ran office hours, helped students debug everything from MIPS pipelines to entropy problems.

  5. Summer 2024

    Junior Developer Intern

    Inspire Development Centers

    Python-based data analysis to improve data integrity, plus AI-integration research with the head of IT.

Things I've built.

vehicle
ARKANGEL 1
guidance
TVC · STM32 + IMU
status
STANDBY · IN SEMESTER
next window
WINTER BREAK

between-semesters build · photos to come

P/01 · Between Semesters · Started Summer 2026

Arkangel 1 — TVC Rocket

Thrust-vectored model rocket. Custom PCB with an STM32 flight controller and integrated IMU, a 3D-modeled airframe and gimbal mount, with dynamic-stability simulation to validate control before flight.

A personal build I only work on during breaks from school, so it moves in bursts: summers and winter breaks.

  • STM32
  • Arduino
  • C
  • PCB Design
  • Control Systems
P/02 · Shipped May 2026 · DeVlieg Award

Bioreactor Control System

Microcontroller-based automation for microbial cultivation. Analog front-end for lab-grade pH probes (±0.02 pH), buffer dosing, data logging, and fault detection with fail-safe logic, taken from breadboard bring-up to a custom PCB.

  • Arduino
  • C++
  • ESP32
  • Firmware Development
github →
P/03 · Shipped May 2026

HYPER-DAQ

Live data acquisition and visualization for HYPER's cryostats. A multi-process Python backend streams temperature, flow, and pressure sensors to a real-time GUI and writes per-run CSVs - one process per sensor escapes the GIL so a 10 kHz NI-DAQ never blocks the slower instruments. Replaces a $15k/yr LabVIEW stack at WSU's Hydrogen Properties for Energy Research lab.

  • Python
  • Frontend Dev
  • multiprocessing
  • Non-blocking
github →
P/04 · Summer 2024

Maze Generation Analysis

Maze generator + solver with a UI. Built a repetition-based randomness metric and refactored Python's random.sample internals to produce more uniform output for the generator.

  • Python
  • Pygame
  • matplotlib
  • Fisher-Yates
  • entropy
github →
P/05 · Spring 2024

Centipede

Team reimplementation of the classic Atari title in C++. Ran code reviews, coordinated tasks across the group, shipped on deadline.

  • C++
  • SFML
  • Git
  • GitHub